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4/10 維護更新公告 Maintenance announcement

發佈時間:2020-04-09 16:22:43


4月10日維護公告
為了優化遊戲環境,讓廣大用戶們有更好的遊戲體驗。遊戲將在明天早上8點30分(UTC/GMT+08:00)維護. 估計時間是3小時. 請準備提前登出, 以節省你的進度。
維修後所有玩家可獲得以下獎勵:
鑽石*200、加速30分鐘*2、加速5分鐘*10
To optimize game environment, we decide to have an update. There will be an update at 08:30 am (UTC/GMT+08:00). The estimated time is 3 hours. Please prepare to log off in advance to save your progress.
All players can get a reward after entering. :
Maintenance reward:Diamonds*200、30m Speed-UP*2、5m Speed-UP*10
重點更新 What's New?
【活動】
◆活動排行榜展示介面,添加膜拜功能。
◆達標獎勵調整為即時領取。
◆魂晶週禮包的魂晶原石調整為魂晶自選箱。
◆軍團試煉的自動挑戰,所需戰力從超過AI戰力100%調整為超過AI戰力50%。
[activity]
◆ add worship function to the activity ranking display interface
◆ qualified reward adjusted to immediate receipt
◆ the Soul Gem week pack is adjusted to Soul Gem optional box
◆ the combat power required for the automatic challenge of the Guild Trial is adjusted from 100% to 50% over AI
【戰鬥】
◆戰鬥結算介面,段位獎勵欄支持顯示道具,同時調整介面佈局。
◆優化無盡角鬥場功能:
·選中英雄頭像使用治療藥水後,保持原有治療藥水的選中目標。
·隊伍中有英雄陣亡時,不進行自動下陣,當進行復活後,可直接繼續戰鬥。
[Combat]
◆ the segment reward bar in the battle settlement interface supports the display of props and the adjustment of the interface layout
◆ optimize the function of endless Arena
·Select the hero's Avatar to use the healing potion, and keep the selected target of the original healing potion
·When there are heroes in the team who are killed, they will not be automatically dismounted. When they are revived, they can continue fighting directly
【英雄】
◆開放全部英雄天賦。
◆調整部分英雄技能強度。
·森林長老:自然庇護對生命值低於50%以下的英雄治療效果下調。
·蒼穹之盾:光明護盾在英雄對戰環境下的護盾效果下調。
·荊棘女巫:攝魂巫術的降低攻擊、技能恢復速度的效果下調。
·邪靈法師:暗靈追擊在英雄對戰環境下的技能傷害上調。
◆調整神話英雄技能的解鎖星級,使英雄能夠更早解鎖所有技能:初始獲得神話英雄時將直接解鎖前兩個技能,將英雄升至藍色1星解鎖第三個技能,升至紫色1星解鎖第四個技能。
◆優化傳記功能
·優化寶箱未領取時的提示。
·章節關卡內增加前往下一關的功能,便於連續挑戰。
·額外次數購買優化,領主可根據自己的需要選擇需要購買的次數。
·優化傳記副本部分美術表現。
◆優化英雄屬性面板顯示,新增種族克制效果、破擊、抗暴等屬性顯示。
◆英雄介面增加外裝圖鑒按鈕。
[hero]
◆ Open all hero talents
◆ adjust the skill intensity of some heroes
·Yggdrasil: Life Will reduces the healing effect of heroes whose health value is less than 50%
·Joven: the Shield of Light is reduced in the hero versus hero environment
·Dionia: Soul Capturing's effect of reducing attack and skill recovery speed is reduced
·Berial: the skill damage of Dark Thunder is increased in the hero vs. war environment
◆ adjust the unlocking star level of mythical hero skills to enable the hero to unlock all skills earlier: when acquiring mythical hero initially, the first two skills will be unlocked directly, the hero will be upgraded to the third skill of blue 1 star unlocking, and the fourth skill of Purple 1 star unlocking
◆ optimize hero legends function
·Tips for treasure box which is not received
·The function of going to the next level is added in chapter for continuous challenge
·Additional times of purchase optimization, the Lord can choose the times of purchase according to his own needs
·Optimize the art performance of the hero legends
◆ optimize the display of hero attribute panel
◆ the hero interface is added with the button of external decoration and identification

【軍團】
◆優化軍團科技界面的表現。
[guild]
◆ optimize the performance of the scientific and technological interface
【遺跡】
◆跨服礦區添加增產標記。
◆調整遺跡礦區排序。
◆使用遺跡BUFF時,添加時間不會疊加的二次確認提示。
[ruins]
◆ Increase production mark in cross service area
◆ adjust the sequence of ruins areas
◆ when using the ruins buff, add the second confirmation prompt that the time will not overlap
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以上為4月10日維護內容,請瞭解!
The above is the maintenance content on March 13, please understand!
Out-game Events
我們非常重視玩家們的感受,並盡力在每個月都推出新的版本,關於版本內容如果大家有更好的建議,都歡迎回饋給我們作為後續優化的參考。為了避免大家寶貴的意見被FB留言洗掉,可至下方網誌中發表。有不錯的建議也將有機會,實作於遊戲中並獲得獎勵!
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